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110 records match your query.
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Author / WWW Name / Download Plugin Type
WildTangent / HABWare Genesis3D NFO Exporter v2.0
144 KB
Import / Export
Compiled / Description
22.05.2007

Exports models in the Actor file format used by the Genesis3D game engine.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare MLI to MAX v9.0
49.6 KB
Import / Export
Compiled / Description
22.05.2007

Imports AutoCAD Render material libraries into Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Dark Industries LLC. Max2DTS Exporter Pro v1.3
386 KB
Import / Export
Compiled / Description
28.04.2007

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Exporter v1.04
27.7 KB
Import / Export
Compiled / Description
11.04.2007

Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger / Stjepan Stamenkovic Open Outcast Cal3D Exporter v0.11.0
336 KB
Import / Export
Compiled / Description
16.12.2006

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.

This version of the plugin was recompiled for Max 9 (32-bit and 64-bit) by Stjepan Stamenkovic from the Open Outcast project.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
The Creative Assembly CAS Exporter v3.88
743 KB
Import / Export
Compiled / Description
12.12.2006

The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features).

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS Exporter v1.2
475 KB
Import / Export
Compiled / Description
05.11.2006

This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Clockstone Software RTX Export v2.11
127 KB
Import / Export
Compiled / Description
27.10.2006

RTX export is an extended ASE exporter for Max. It has a lot of enhancements, the most interesting for most users may be a fully working Biped, Physique and Skinning export.

In addition to the standard ASE features it implements following stuff:
- Local transform matrices and vertices
- Skinning
- Physique, biped
- Bones, biped-bones
- Target nodes
- Light color animation
- Visibility animation
- Camera FOV animation
- Visibility information
- Atmospheric (StdFog) export
- Morph modifier
- User properties
- Map animation (UV offset, UV tile, UVW angle)
- Fog color animation
- Light attenuation parameter animation
- Material ambient/diffuse/specular/selfillumation color animation
- Optimizing texture coordinates
- BoneInitTM calculation for mirrored bones
- PivotTM (object offset transformation)

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Shockwave 3D Exporter v9.0 beta
660 KB
Import / Export
Compiled / Description
23.10.2006

This is an exporter that allows tight integration with Macromedia Director by exporting scenes as W3D files. The exporter includes support for multi-resolution mesh technology, providing streaming previews and levels of detail within Max, Character Studio biped and physique character animation, and the preview options to view a scene as it will be rendered as Shockwave 3D content.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Alex Chouls B3d Pipeline v0.72
965 KB
Import / Export
Compiled / Description
18.05.2004

B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.)

Users of Max 6 / 7 / 8 also need to download this patch.
Users of Max 9 / 2008 also need to download this patch.

32-bit: Yes
64-bit: No

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